Monday, 7 November 2011

Table Creation

The legs for the table were created first in Illustrator. An image of a table leg drawn around and saved as an Illustrator 3 file.



This was then imported into 3DS Max and using the lathe tool transformed into a 3d object.




The top of the table was created from a box and using the editable poly mode the bottom removed. This enabled me to pull down the edges of the box to create the rim around the underside of the table top. A turbo smooth modifier was then applied and the legs also attached. the table was now ready for importing into the project scene.



No comments:

Post a Comment